Video link. This is part of Sam Altman’s startup class at Stanford. This class is by Kevin Hale.
How to figure out product direction?
Look at support tickets. Figure out the underlining reason of why a customer requested this? Iterate as fast as possible to validate hypothesis.
How to handle discussions?
If difference in opinion cannot be resolved in 15 minutes, table the item until end of week. Usually the problems are resolved itself, by people sleeping on it.
This post argues that Minecraft is not teaching “open-ended” problem-solving skills to the children. After thinking about it, I agree. Minecraft is very repetitive. All it takes is to discover materials, combine them into new objects, and combine further. What’s needed is to optimize for the learning experience, which is all the different ways of doing things. This principal is practiced in programming, for example. DRY – Don’t Repeat Yourself asks for abstracting out redundant code to make future tasks easier. This is also the role of technology. Tools/new methods are invented to make creating new tools/methods easier. This acceleration effect is exponential.